The eleven habits that separate a good netizen from an easy target, from privacy settings to spotting manipulation.
Read the postFree games, a hands-on web course, and books that take secondary students from zero to building real things. Written so parents and teachers with no tech background can teach it too.
Four quick chat-style story games. Step into real situations, make the netizen call, and learn as you go. No sign-up, no download.

Spot fake prizes, sketchy links, and urgent scams before they get you.
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Strong passwords, 2FA, safe WiFi, and app permissions done right.
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Everything you post leaves a trail. Learn to write it on purpose.
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Beat the doomscroll: sleep, balance, and screens on your terms.
PlayKeep up with what your teenager is doing online, and guide them through coding at home. No coding background required.
Ready-made lessons, worksheets, and a teacher's edition to start computer science in any secondary classroom.
Real computer-science skills through games, web projects, and hands-on robotics. Ages 11 and up.
Step into real-life online scenarios and make the choices. Spot scams, phishing, and risky situations the fun way. No sign-up, no download.
Best on a laptop or tablet. Click "Start the course" and role-play your way through the app called Cybr.
A complete internet-safety workbook plus 5 classroom-ready worksheets. Peek inside below, then grab it free.

Learn to build real web pages, and see every single one appear as you type. Made for complete beginners, ages 11 and up.
4 sections, 32 lessons, nothing to install.
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Section 1 is playable above. Progress saves by itself and carries over.
Open all 4 sectionsBeginner-friendly coding and robotics books, written so anyone can teach and anyone can learn.

A playful first step into code, from Scratch to friendly bots with code.org. Big pictures, simple steps, zero jargon.
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The next level up, with real projects, deeper logic, and the confidence to build. From Scratch to bots and beyond.
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Hands-on robotics for young makers, with 3D design, coding, and Arduino projects that actually move, light up, and beep.
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Never coded before? Teach it anyway. Lesson plans, classroom activities, and everything you need to lead CS with confidence.
View on AmazonPlain-English guides on online safety, computer science and money, written for students, parents and teachers starting from zero.
The eleven habits that separate a good netizen from an easy target, from privacy settings to spotting manipulation.
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The red flags that give a scam away, what counts as sensitive data, and what to do when a message feels off.
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Small daily habits that keep a phone and a laptop out of trouble, explained without a single piece of jargon.
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What a function actually is, why it makes code shorter, and how to teach it using Minecraft and Scratch.
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How to explain if and else to a class that has never coded, using the choices students already make every day.
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Loops turn twenty blocks into three. A classroom-ready way to show students why repetition is so powerful.
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A penny saved can be worth far more than a penny earned once you understand the time value of money.
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Bull, bear, correction, index. The stock-market vocabulary to learn before putting in a single dollar.
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What the number actually means, what pushes it up and down, and why it decides the price of borrowing.
Read the postNew articles are published on hamcodes.com. These are the three most recent from each series.
A book for students who just left school and are working out what happens next. Money, first jobs, picking a direction, dealing with people. Written as a conversation, because that is how it started.
brotobro.hamcodes.com
One-on-one guidance for young coders and the educators who teach them. A personal path from the first line of code to real, finished projects.
Spots are limited to 5 students and taken by application. Tell us about the learner and we'll be in touch.
Start your applicationYou'll be taken to a short Google Form. No payment required to apply.